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UDC 004.02
Guangbin Fan1,
Ivan Stojmenovic2, and
Jingyuan Zhang3
1 Intel China Research Center, Beijing,
China
guangbin.fan@gmail.com
2 SITE, University of Ottawa, Ottawa,
Ontario K1N 6N5, Canada
ivan@site.uottawa.ca
3 Computer Science Department, The
University of Alabama
Tuscaloosa, AL 35487, USA
zhang@cs.ua.edu
Abstract.
Location-areas is a popular location management
scheme in cellular networks. In the location areas
scheme, a service area is partitioned into location
areas, each consisting of contiguous cells. A mobile
terminal updates its location whenever it moves into
a cell that belongs to a new location area. However,
no matter how the location areas are designed, the
ping-pong location update effect exists when a
mobile terminal moves back and forth between two
location areas. The paper defines a new kind of
ping-pong effect, referred to as the generalized
ping-pong effect, and shows that it accounts for a
non-negligible portion of the total location update
cost. Although several strategies have been proposed
to reduce the ping-pong effect in the literature,
they either eliminate no generalized ping-pong
effect or introduce a larger paging cost. This paper
proposes a triple-layer location management strategy
to eliminate the generalized ping-pong effect,
therefore greatly reducing the total location update
cost. Simulation results show that the triple-layer
strategy outperforms the existing schemes designed
to reduce the ping-pong effect.
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